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> If you build systems using a high level of skill and foresight, it's easy to do. The point being made here is not necessarily a flippant 'git gud'. Instead,
by rocqua 7y ago
> If you build systems using a high level of skill and foresight, it's easy to do.
The point being made here is not necessarily a flippant 'git gud'. Instead, it is a statement that problems are tractable, and that getting some things right up-front can have good pay-offs down the road.
In other words, don't give up and try to figure out what is good and bad practice.
- inimino 7y agoYes, "don't give up" is the main thrust. However, if an individual exists in an environment where bad practice is rewarded and good practice is scorned, the advice needs to go beyond individual practice. We need to not give up on the environment, and that in turn requires hope that a better environment is possible and within our reach, as an individual, a team, and a discipline/craft/practice. This is a hard problem.