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You can tell from the photo that the low res is from the screens physical pixel density, not a poor optimized taster graphic. SVG wouldn’t help here. Also, int
by hbosch 7y ago
You can tell from the photo that the low res is from the screens physical pixel density, not a poor optimized taster graphic. SVG wouldn’t help here.
Also, interactive maps aren’t as simple as “make it from D3.js”. You’ll have a screen that thousands of people interact with every day, likely. The UX needs to be thoroughly considered so that it’s non fuck-uppable or breakable. That’s actually the #1 problem with digital maps, they break.
- rolltiide 7y agoElaborate on how a D3 map would break?