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Or like SVG with tappable nodes via D3??? This is a design decision that was neglected, plain and simple
by rolltiide 7y ago
Or like SVG with tappable nodes via D3???
This is a design decision that was neglected, plain and simple
- hbosch 7y agoYou can tell from the photo that the low res is from the screens physical pixel density, not a poor optimized taster graphic. SVG wouldn’t help here. Also, interactive maps aren’t as simple as “make it from D3.js”. You’ll have a screen that thousands of people interact with every day, likely. The UX needs to be thoroughly considered so that it’s non fuck-uppable or breakable. That’s actually the #1 problem with digital maps, they break.
- rolltiide 7y agoElaborate on how a D3 map would break?
- roywiggins 7y agoYou'd have to replace these screens, which are not touchscreens.
- rolltiide 7y agoare they interactive in some capacity?