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I usually use the 'image' library to experiment with 2D algorithms. It's fast loading and renders to gif, without having to worry about the mechanics of interac
by mahmud 16y ago
I usually use the 'image' library to experiment with 2D algorithms. It's fast loading and renders to gif, without having to worry about the mechanics of interactive screen update, etc.
I know it's bad-form to document other people's code, but I took the liberty to generate an ediman from the well documented sources and wrote an example:
http://mahmud.arablug.org/image-docs/ http://mahmud.arablug.org/image-docs/
- zachbeane 16y agoAre you familiar with Vecto? I used it to draw http://xach.com/moviecharts/2010.html http://xach.com/moviecharts/2010.html
- mahmud 16y agoIMAGE is a wrapper for Skippy, and I somehow thought it was just a bitmaped version of Vecto with convenience utils. Now i see all three are adequate for my uses: experimenting with 2D collision detection.