3 ms·
Beyond trivial amusement what are the Pros?
by lawlessone 7y ago
Beyond trivial amusement what are the Pros?
- eismcc 7y agoStunt doubles?
- cactus2093 7y agoI don't know that it makes sense to isolate just the narrow concept of deep fake creation. It seems like fundamentally a lot (most?) of the breakthroughs that make creation of deep fakes possible are the same ideas that make possible the current state of the art for classification, decision problems, advanced NLP, and other things we call ML or AI. So to do this pro/con analysis you probably need to include the pros of these related technologies as well, which are certainly more than trivial amusement.
- klyrs 7y ago> So to do this pro/con analysis you probably need to include the pros of these related technologies as well, which are certainly more than trivial amusement. Like the time my uncle (by marriage) sent a JibJab to the whole family featuring 4 recently-dead family members... real big pro, I'm sure... /s
- drusepth 7y agoI'm using this for the second half of letting authors generate fake faces for their fictional characters and then putting those faces on top of video snippets from actors. I'm still in the exploratory stages of what all is possible/useful, but feedback so far has been generally positive ("characters feel more real", "easier to empathize", "super interesting potential"). Could also make for some interesting low-budget book commercials/trailers where authors (or I guess anyone making a video starring people) can design the characters in a video without worrying about what actors are available and/or what CGI costs.