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Iterating without a destination in mind. Assigning people to work on something vs finish it. This is in stark contrast to games which get released, get stabil
by benologist 7y ago
Iterating without a destination in mind. Assigning people to work on something vs finish it. This is in stark contrast to games which get released, get stabilized, and stop development. This model would suit a lot of software aside from security or dependencies necessitating updates but if we want we can just iterate forever.