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I still have my Amiga! SGI started with their proprietary IrisGL and that became OpenGL at the behest of other Unix vendors at the time.
by goatinaboat 7y ago
I still have my Amiga!
SGI started with their proprietary IrisGL and that became OpenGL at the behest of other Unix vendors at the time.
- pjmlp 7y agoOpenGL would have been better if that role had been taken by Iris Inventor.[0] Instead it became a rite of passage for every OpenGL beginner to reimplement Inventor on their own way, either from scratch or playing Tetris with different kinds of libraries. Meanwhile, other graphical SDKs always provided such APIs. By the way, the best 3D API back then was Renderman, the genesis for modern shading languages. https://www.amazon.com/RenderMan-Companion-Programmers-Realistic-Computer/dp/0201508680 https://www.amazon.com/RenderMan-Companion-Programmers-Reali... [0] Yes there was Open Inventor afterwards, but its story is a bit convoluted.