2 ms·
Today's AR and VR applications have to meet the frame rate (typically 90 FPS) every single frame or they will glitch. Talisman's temporal image coherence approa
by djmips 7y ago
Today's AR and VR applications have to meet the frame rate (typically 90 FPS) every single frame or they will glitch. Talisman's temporal image coherence approach is not unlike timewarp / Asynchronous Spacewarp on the Rift and Motion Smoothing on SteamVR. These approaches halve the frame rate generated by the app and synthesize a frame every second frame to keep up the 90 FPS.