3 ms·
$6k isn't really all that far away from consumer level pricing. Give it a couple generations, and that hardware will be affordable for most people. Though I'm
by Ajedi32 7y ago
$6k isn't really all that far away from consumer level pricing. Give it a couple generations, and that hardware will be affordable for most people.
Though I'm going to have to disagree about current-generation VR not being "good enough". For me at least, the $400 standalone headset John showed at the start of the podcast is already plenty good for what I want to use it for (gaming). True it's not perfect; there's still plenty of room for resolution and graphics improvements in future iterations, but it's already easily good enough for multiplayer shooters (Pavlov), rhythm games (Beat Saber), single-player RPGs (Journey of the Gods), etc.
For other use-cases like desktop replacement I agree there's still a ways to go before VR is practical for most people, but for gaming it's already in a pretty good state in my opinion.