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There seems to be confusion about what hardcore gaming means? Competive Gaming, high-end user experience or bragging rights spec based enthusiasts. My benchma
by mxfh 7y ago
There seems to be confusion about what hardcore gaming means?
Competive Gaming, high-end user experience or bragging rights spec based enthusiasts.
My benchmark would be the XBox One X, which is perfectly capable of 4k 60 fps gaming with HDR and Atmos, try to get that stable running with any PC, good luck. That's 400 for the console and in total under 2000 if you need to get an additional OLED-TV and Atmos-enabled-speakerset, which are not exclusively gaming budget.
The only shortcoming there is the absence of fast current generation NVMe mass storage and RTX-enabled GPU.
Reasonable high end PC gaming is possible well below $2000 or even $1000, even $500 will get you decent performance for even casual competetive gameplay.
The priceyness of gaming rigs setups comes from the insane demand of getting an edge at 4k 120+fps in FPS-shooters. That bracket can't be conviced by any streaming services physical limitations for the next 10 year or so at least.
- fkdo 7y agoThe Xbox One X doesn't maintain those specs. The resolution drops during game play. You actually need a machine north of $2k to support 60fps 4k.
- prepreference 7y agoI’m not so sure you know what you’re talking about. 4K and >120 FPS are incompatible goals. If you are optimizing for frames in a competitive title the first thing you will do is turn total render target size down to the minimum. Conversely, if you want to render at max quality, those pixels look a lot nicer as resolution than as frames. If you’re a real pro, you can spend five times as much money to hit 80% of cutting-edge performance on both metrics simultaneously. You hardcore gamer, you. People who talk like that are usually kids spending their parents’ money. FYI, genuine demand for higher gaming performance is mostly being driven by VR, where sentences like “8K at 144hz” aren’t just big numbers.
- mxfh 7y agoMe east german born orphan peasant gamer has of cause no idea what words mean. ¯\_(ツ)_/¯
- saiya-jin 7y agoYou are not correct. The hardware in gaming PCs and consoles is +- the same, the only advantage is game devs can optimze for a specific hardware setup instead of all possible combinations like on PC. If console is running 4k@60Hz, it means that level of details is probably somewhere in low settings compared to PC version. For that, you don't need 2000USD PC, something much cheaper would be enough. On top of that you can use it, well, as PC. But yes consoles will be cheaper, just not that much and its purpose is much, much more narrow
- okmokmz 7y ago>try to get that stable running with any PC Easy. It will obviously be more much expensive than a console, but it's perfectly doable if you have the budget for it
- mxfh 7y agoI have the budget, but not the time. Unless by budget you mean paying you own household QA technician. Dolby Atmos over HDMI and HDR does not rhyme with NVIDIA drivers, or very few of them, which then again tends to breaks my VR. https://www.reddit.com/r/nvidia/comments/ao4c0u/anyone_with_working_dolby_atmos_what_nvidia/ https://www.reddit.com/r/nvidia/comments/ao4c0u/anyone_with_...
- satysin 7y ago> My benchmark would be the XBox One X, which is perfectly capable of 4k 60 fps gaming Going to disagree with you here. I don't think there is even one game that runs at full 4K (not CBR) and maintains 60fps. If there is one I would love to know so I can check it out but so far everything I play on my Xbox One X is either running at well below 4K in order to maintain 60fps or runs at 30fps with 4K CBR. Very few games are true 4K.
- mosselman 7y ago> That's 400 for the console In reality it is 400 for the console + 60 / year for online gaming, which means it is about 640 for 4 years of gaming. Others have mentioned that you can't get 60fps @ 4k, but I have never played on an xbox one x, so I can't attest to that.