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> the compiler need to track the origin of all pointer values If the size and the buffer pointer are both private, wouldn't it be enough to analyze all the mem
by tom_mellior 7y ago
> the compiler need to track the origin of all pointer values
If the size and the buffer pointer are both private, wouldn't it be enough to analyze all the member functions to ensure that there is no aliasing between them? Users might try to muck around in the internal representation using memcpy or whatever, but that would presumably be undefined behavior.
- gpderetta 7y agoUser specialized member functions can be used to circumvent the private barrier (IIRC formally you are not allowed to do this for std types). Also elsethread someone discussed the extremely evil example of placement new'ing a vector on another vector's buffer then swapping them.
- OskarS 7y agoSurely both of those things are UB? I mean, it's not like the optimization is impossible (by rejiggering the code a bit, it kicks in), it's just that using uint8_t's makes the optimzation far more brittle, because the compiler has to walk on eggshells around uint8_t's. Right?
- gpderetta 7y agothe placement new is not UB, at least at a language level. Modifying the vector would break the vector invariant, leading to UB. The specialization is UB only because vector is an std type, otherwise is perfectly legal. In both cases, yes, if you hardcode the specific std::vector invariants in the compiler, it might be able to do better, but a user provided vector class wouldn't benefit from the same optimisations. Note that compilers are not beyond hardcoding invariants of standard library facilities: malloc, C string functions, etc are treated as primitives by the compiler (for example, the result of malloc cannot alias with any other pointer), but for a complex class like vector, it does not seem appropriate and it is better to use compiler hooks in the implementation that are also available to the user (restrict, builtin functions, alias annotations, etc).