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> Does somebody have an explanation for such cut-throat industry? Software development generally offers good jobs, so why isn’t that true for game development?
by eropple 7y ago
> Does somebody have an explanation for such cut-throat industry? Software development generally offers good jobs, so why isn’t that true for game development?
People want to do it.
Similarly, I had a professional American sports team, the kind of team where the guy on the bench who never plays makes $750K, offer me $45K to be their lead front-office developer. (I didn't take it, obviously.)
- moate 7y agoI'm going to assume this was NOT an MLB team. Based on the pay rate I see for MLB advanced media, which are all in line with general market rates for devs etc, I would assume the individual teams are offering similar rates.
- eropple 7y agoIt wasn't, but it's worth noting that MLBAM is a different thing than team-specific front-office jobs. Ditto stuff like NFL Media and the like. (I talked to the latter at one point.) There was a pretty long stretch of time when most MLB teams, too, didn't realize the value of "those nerds in the back room, there."
- moate 7y agoFair point. I guess I just assumed that there would be some level of commonality between the orgs, but now that I think about it that does make a lot of sense. The teams themselves are their own weird little fiefdoms within the greater empire, so it would track that they don't all value things the same ways (like devs or analytics or winning games)