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Games aren't just simple software. All the non-code assets (graphics, music, writing) take just as much, if not more, time and money to produce. The amount of w
by springogeek 7y ago
Games aren't just simple software. All the non-code assets (graphics, music, writing) take just as much, if not more, time and money to produce. The amount of work to produce software generally hasn't changed much in the past couple of decades, but the systems that games are expected to run on get more complicated (from being higher definition and more powerful), further requiring extra people to get it over the finish line.
- jrochkind1 7y ago> The amount of work to produce software generally hasn't changed much in the past couple of decades, Disagree, I think it really has, generally. For similar reasons.