3 ms·
Oh yeah. It wasn't clear from the blog post that he had implemented some of the std::ops operators for his Vector3 struct. You can get rid of the superfluous &
by leshow 7y ago
Oh yeah. It wasn't clear from the blog post that he had implemented some of the std::ops operators for his Vector3 struct.
You can get rid of the superfluous & symbols by implementing for &Vector3 also, so again, the ergonomics section doesn't really resonate with me.