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Anyone have suggestions what protocol should be used for in-browser streaming cloud gaming?
by sansnomme 7y ago
Anyone have suggestions what protocol should be used for in-browser streaming cloud gaming?
- dochtman 7y agoWebTransport (https://wicg.github.io/web-transport/ https://wicg.github.io/web-transport/) is looking interesting for the mid-term future perhaps. In any case, building on QUIC is probably a good idea.
- Mathnerd314 7y agohttps://parsecgaming.com/game-streaming-technology https://parsecgaming.com/game-streaming-technology looks interesting for an off-the-shelf type thing, but I guess Salsify would work too. As far as keystrokes I guess you would just use TCP or one of its improved variants.