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Great link, although 24K doesn't seem like much for a lifetimes work! I look forward to playing some of the games. The teaser reminded me of Infocom's Hitchhike
by thorin 16y ago
Great link, although 24K doesn't seem like much for a lifetimes work! I look forward to playing some of the games. The teaser reminded me of Infocom's Hitchhikers Guide for some reason...
- ido 16y agoHe eventually raised 31k, and this is just for the development of Hadean Lands - which he will also be selling on the app store once completed. So the sum is more like bootstrapping the monetization of a lifetimes work by financing the first project!
- thorin 16y agoYes, I can see it going somewhere now with the growth of mobile devices. I love the old text adventures. Retrotastic.
- jonhendry 16y agoIf you haven't yet, check out inform7.com. It's a free system for developing text adventures, with a sweet GUI IDE (cross platform Win/Mac/Gnome) and a language that's similar to English yet has interesting support for relationships between game items. (ie, you can define a relationship of 'loathing' between characters that influences reactions.) It can compile to the same format as the old Infocom games, or to glulx, a new format by Andrew Plotkin (the guy this thread is about) that allows for bigger games.
- thorin 16y agoThanks, I'm looking!