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> As another example, couldn’t those “in a Emperor/Commander/multiplayer game,…” sections be grouped by type of game? That's an interesting question. As a fai
by reificator 7y ago
> As another example, couldn’t those “in a Emperor/Commander/multiplayer game,…” sections be grouped by type of game?
That's an interesting question. As a fairly casual but very long term player, I think I like it this way. If I have to go look up a specific interaction about attacking, and I'm playing an Emperor+Commander game, I definitely want to look in one place but see the other game modes there.
If the game modes were substantially different, then it'd be a lot better to split them out. But typically they're relatively small layers overtop the base rules. Magic is a complex enough game that very small changes result in a different experience.
Imagine a chess variant where you couldn't perform an En Passant capture. Do you want that to be a separate rule book or section, or do you want it to be specified next to the rules for En Passant? Or what if your pawns could only be promoted to pieces you've captured from the enemy, or pieces your enemy has captured from you?