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Unlike most base building/crafting/exploration games, Subnautica doesn’t rely on procedural generation. It has an actual plot, and all of the environments show
by kd5bjo 7y ago
Unlike most base building/crafting/exploration games, Subnautica doesn’t rely on procedural generation. It has an actual plot, and all of the environments showcase the sort of creativity and artistic choices that we simply don’t know how to teach to a computer.
- defterGoose 7y agoSure, I'm aware that it's not procedural, but maybe I was overly pessimistic about the world building within. I think after fallout 4 I've steered a little further away from RPGs with base building. It didn't really feel like those games were focusing enough on what I found interesting mechanic/narrative wise, but were rather taking a scattershot "give the player everything" approach to drive sales. Maybe I'll give SN another look. ...also I think Rocket League consumed my gaming time for a solid year which didn't help me work down my list.
- TeMPOraL 7y agoBase building in SN is somewhat a side show. You build yourself a home on an alien world because you need one, but most of the interesting things happen outside of it. I second the recommendation. Subnautica is hands-off one of the best games I played.