3 ms·
As a designer I didn't really liked the experience (but things may have changed since 2008). But I had to basically enter as much competitions as possible every
by armandososa 7y ago
As a designer I didn't really liked the experience (but things may have changed since 2008). But I had to basically enter as much competitions as possible every day, that meant doing as much as four or five proposals daily. The quality, as one could expect, wasn't as good because a) I spent little to no time refining each idea and b) there was no time to edit myself. Out of the tens of competitions I entered I won two (I won 3k which was very welcome at the time) and both become regular clients outside the platform.
I may have getting used to working on 99designs eventually, but I'm just not wired to that staggering amount of rejection and sense of uselessness.
- PopeDotNinja 7y agoI was surprised at how much quality some of the people cranked out. I suppose a logo is tightly scoped, especially when the directions were "make a ninja pope". I didn't even need to do much back and forth. I got what I wanted with some Minor feedback eye colors and pose.