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On the one hand, I totally get the business explanation he gave in the second half of this post. That's a perfectly fine reason and if this is how he makes his
by tripzilch 7y ago
On the one hand, I totally get the business explanation he gave in the second half of this post. That's a perfectly fine reason and if this is how he makes his business run for all these years, that is impressive and more power to him.
On the other hand, he should have led with that, and probably also kept it to that. Because defending this style as if it's somehow a valid choice design-wise ... yeah no. It's pretty obvious that the guy has no sense about design, colour use, or the aesthetic aspects that make retro look "cool", how they differ from the aesthetic aspects in old games with good art versus those with bad art, and how to make choices and combine that knowledge to actually celebrate the look of retro art that he loves so much.
Saying it looks like this because he likes the look of retro art, is kind of dismissive of .. well basically studying graphics design in general. Because he somehow equates not spending the effort on making it look good, to the aesthetic of these old games. But a lot of effort was spent to make them look good within the limitations of those machines/displays.
Just applying those limitations isn't going to get you the quality. It's just like those furniture stores that sell vintage-looking stuff, that is actually just things made badly (crooked) with artificially aged wood, pretending to be a porch on a beach house, I dunno. It wants to be vintage cool, but it turns out to be vintage crap.
But I get it for the business reasons. I just hate it when people come up with the excuse of "actually I think it's prettier this way" ...