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>A Dota 2 championship does not wane in interest because there exists an AI model that can beat most human teams. I just want to make this clear, because it's
by pingyong 7y ago
>A Dota 2 championship does not wane in interest because there exists an AI model that can beat most human teams.
I just want to make this clear, because it's something that a lot of people misunderstand, there exists no such AI currently. Not even close. What exists is an AI that can play with and against 17 out of 115 heroes, which allows a tiny fraction of the possible hero combinations, and those 17 heroes are specifically chosen because they are relatively AI-friendly. This AI is also only extremely strong if you're not allowed to repeatedly play against it and figure out 1. where the AI is exploitable and 2. what picks/items/playstyles are even good in this 17 hero meta that no human has ever given much thought before. Plus, as it stands now, the AI has quite the interface advantage, since it doesn't just get the rendered screen as an input, but the internal game values through an API - which allows much more precise reactions.
I'm not saying that the OpenAI achievement isn't great, it absolutely is and I enjoyed the matches quite a lot (even if I don't really play DotA 2), but we are a long, long way from AI supremacy in DotA 2. And if we reach it, we have no idea how it is going to influence the popularity of DotA 2 competitions. After all, younger people playing chess now already grew up with the idea that they will never be able to even come close to the strength of a computer, but DotA 2 players have seen bots as useless pushovers for all their lives.
- PeterStuer 7y agoYou are absolutely right and I did not mean to say that the current OpenAI Five today can beat most human teams in a full DotA 2 game. My point is I do not believe the eventual existence of such an AI player would impact the interest in Human to Human competitions, either as players or as spectators, for that game.