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The person you're replying to specifically mentioned console games. Consoles have a (very) capacity (given the size of the average game), there are benefits to
by sombremesa 7y ago
The person you're replying to specifically mentioned console games. Consoles have a (very) capacity (given the size of the average game), there are benefits to having physical copies of the games rather than digital.
- reificator 7y agoMost consoles that allow for downloading games have an option for external storage. My switch has a 256 or 512 gig SD card. Xbox and Playstation allow for USB hard drives.
- sombremesa 7y agoThat's great, but Switch games routinely come in at ~20 GB. That means with 256 GB you can have 12 games at a time, if you don't have anything else such as demos, screenshots, replays, etc. Once you've reached that capacity, it's much better to use physical games rather than having to cycle through deleting and reinstalling.
- reificator 7y agoThank you for reminding me to double check, it turns out I only have 1.6 gigs left. (And 25 or so on internal storage) I think I only have a 128 gig in here now that I'm counting. (The menu only tells you free space, not capacity) I have 31 "games" installed, where NES, Genesis, Spyro, Crash, Hotline Miami, and Contra collections each count as 1. The top three are Spyro, (which isn't even out yet) Smash, and Zelda, which are 14.8 to 15 gigs. I could get rid of Zelda and not really notice tbh. Next biggest is Doom 3 at 8.8, then a bunch of 6.x games. 16 of them are 1.1 or smaller. So not quite as dire as you're making it out to be, but in fairness my tastes skew more indie and retro than the average.