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> He doesn't seem to have the same passion for art direction as he does for game design so its not surprising at all that you can throw money at the wrong probl
by Majromax 7y ago
> He doesn't seem to have the same passion for art direction as he does for game design so its not surprising at all that you can throw money at the wrong problem and not get much out.
I think that's the most robust critical takeaway from this Hacker News thread. Vogel feels as if marginal spending on art assets is unprofitable, but if a root problem is instead artistic consistency then more expensive art is not necessarily (much) more effective art.
That said, this also doesn't negate Vogel's business point, that it's always worth examining what's "good enough" to optimize return. Suppose Vogel doesn't have and can't easily develop a good artistic eye for consistency; it's still probably not worth it to hire someone else to do it for him.