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I haven't played these games, but I've put hundreds of hours into NetHack with pure ASCII graphics, so I totally get it. I briefly tried using some of the grap
by CydeWeys 7y ago
I haven't played these games, but I've put hundreds of hours into NetHack with pure ASCII graphics, so I totally get it. I briefly tried using some of the graphical versions but didn't end up liking them so much, so back to the ASCII it was.
- perl4ever 7y agoMy first exposure to roguelikes was an Amiga graphical version of Hack in the 80s, so I always felt like they were "supposed to" have something more than ascii. But when I tried Diablo, I was really disappointed. It's not that the polished graphics detracted from anything, but that the depth of interaction was lacking. I remember seeing a first person shooter after years of ignoring games, and being really impressed by the advances in graphics, but in seconds, I could see it was still a world made of indestructible cardboard, which was very disappointing. I suppose things have improved somewhat, depending on genre, but anyway, the issue is that people are easily distracted by graphics, not that they detract from anything per se.