8 ms·
I really wish I could find a game that captures the 5-person PvE experience that was early WoW classic without it turning into a grindfest or a raidfest. You do
by carwyn 7y ago
I really wish I could find a game that captures the 5-person PvE experience that was early WoW classic without it turning into a grindfest or a raidfest. You don't even need the loot or the crafting elements. It was the beauty of the tanking, healing, crowd-control and strategy. I've not really found anything that captures this out there (suggestions very welcome!).
Many suggest games like Diablo but it tends to play more as a scaled single player game than a genuine balanced composition group game (i.e. if you're not hearing/feeling "Need healer/dps/tank"! it's not what I mean). MOBAs brought this for PvP but there are many out there that simply like good ol' PvE co-op with character and strategy.
- jplayer01 7y agoI'm sorely disappointed by modern games throwing out class roles. Even WoW got rid of support roles and only left healers. And then there are games where I can't play a healer at all, which simply annoys me - I'm just bored out of my mind if all I can do is shoot at people or be DD. The Division 2 was the latest massive disappointment. Where the first game let you spec into being a tank or a healer, which was incredibly awesome for the setting, the only real meta in TD2 is damage, damage, damage.
- skinnymuch 7y agoIs that really the new trend? That’s sad. Support and healers being separate was cool. And then tank and varied attacking classes (direct and mage-like). Sorry I don’t remember terminology that well. But this could also just be nostalgia talking. And I didn’t enjoy rogue type of classes ever.
- PeterStuer 7y agoDon't underestimate how the 'meta' of a game can change even if the game itself would be static. A gaming community evolves, learns, adapts and discovers. The game's fans have been playing competitively on private servers that preserved/recreated the pre-expansion releases all this time. Stepping into 5-person PvE in this Classic release might be a very different from how it was 15 years ago, even though the game mechanics itself were meticulously designed to be just like the original.
- toxican 7y agoI'm really excited to play Classic and I'm worried about this. Everyone talks about how difficult Vanilla was, but there was also substantially less well-organized information about min/maxxing, boss fights, strategies, etc. The info existed, but it was messy, scattered, and a lot of folks didn't even know it existed. In 2019 WoW-focused YouTube channels and Twitch streams are a dime a dozen, there are quite a few sites focused on min/maxxing, and we've also got past experiences to make Classic substantially easier/smoother than Vanilla was. But like I said, I'm worried about that. So I'm trying to avoid as much info about Classic as I can. I pre-registered my character based off of my first main character in WoW, rather than what's raid-viable. I aim to avoid guides and stay the hell away from easy-mode addons (Quest Helper, DBM, etc.). I want to recapture as much of my original experience as I can.
- tapoxi 7y agoDestiny 2 doesn't map 1:1, but I've found it to be a pretty fun, shooter riff on World of Warcraft while taking significantly less time. Titans are tanks, Warlocks are healers, and Hunters are DPS. (Yes, it has a bad launch due to balance and content issues. The past year or so has been great.)