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World of Warcraft Classic Relase
- blatchcorn 7y agoYawn
- davidcollantes 7y agoNo, thank you. Same game, same grind, same close-to-real-life (or more!) struggle. It is a drug I have clean of for a few years now. Hard pass.
- MrMember 7y agoNot even nostalgia could get me to play it. Just think about what running five man instances was like in vanilla. Find a group in chat. Run to the instance (which can take like half an hour if you're far away). Wait another half hour for everyone else to get there. Enter the instance, wipe on the first pack, and the group disbands. That's an hour+ of "playing" a game where you accomplished exactly nothing.
- ferrisford 7y agoI disagree, or at least my experience on private servers hasn't been this. Putting a group together in chat and getting everyone to the instance takes time and work yes, but that generally means you don't bail at the first wipe. It might not work that way with new players coming in to classic, but making it trivially easy to group and port to an instance has its own problems.
- newsgremlin 7y agoI get this entirely and I was the same. Hopefully, being older and wiser with more commitments I will attempt to get back into the game and try to enjoy it in a moderate and sociable way and not in an isolated gamer way. Unlike the days of skipping homework and sleep to grind out that next level or that next piece of blue gear.
- swebs 7y ago>Releases August 27, 2019
- lukey_q 7y agoI haven't played WOW since the first version, which I guess is "classic" now. I'm wondering what the draw would be for something like this, as I assume the current version of the game is this plus all the extras and bonuses from the expansions over the years? Is it just nostalgia for the "classic" version or is there some other reason someone would want to play this instead of the updated version?
- bovermyer 7y agoNostalgia is part of it. The other part of it is a genuine desire for a more difficult, time-consuming, socially-driven game.
- ubermonkey 7y agoYeah, this. I was a pretty dedicated player, off and on, from open beta in late-summer 2004 through the Cataclysm expansion in 2012, with a little dabbling later for Mists of Pandaria in 2014. The game changed a LOT. I was never much of an endgame raid player; I really, really enjoyed the progression through the world with friends, so I did that several times. As WOW shifted to be more endgame raid focused, world progression got a lot faster, a lot lonelier, and a lot less interesting. OTOH, those first years of playing WoW remain, to me, probably the best video gaming experiences I've ever had (and I'm pushing 50, so I've seen the whole ride). I'll probably re-up to play some Classic. I doubt I'll stick with it -- I have other things I enjoy doing now that would preclude me from playing more than an hour or two a week -- but it'll be fun to visit that world again. (Oh, and I should note for non-WoW people that the actual in-game world literally changed -- geography shifted, towns were destroyed, etc -- with the release of Cataclysm in 2010. Among the shattered places left behind were the early-level zones for my first characters. I'd love to see those as they were again.)
- lukey_q 7y agoOk, got it, thanks for the explanation :) I also really enjoyed the exploration and social aspect of the early part of the game back then, I quit when that was over and seemed as if the rest of it would just be re-doing the same raids over and over trying to get slightly better gear.
- buildzr 7y agoIs there a key to getting more into MMOs I'm missing? Once or twice a year I'll pick one up for a week or two and blow most of my free time on it... then get bored and move on to the next thing.
- BucketSort 7y agoYes. Clan involvement. If you just play alone, you won't get as hooked.
- bdz 7y agoDepends ont the MMO as well. For example I only play FFXIV and that's very very single player friendly with a huge focus on story. Same with FFXI that became single player friendly with the Trust system tho that's an old school MMO (akin to Everquest and such)
- falcolas 7y agoEven FFXIV (my current drug of choice) has limits to what you can do as a solo player. Even the MSQ - the most single-player content in the game - requires you to group up with others every other level and do dungeons. It’s a mostly seamless process with all the duty finder enhancements and roulettes that bring existing players back to the old content, but it’s still there. The benefit of a clan/guild/free company can’t be understated. They will provide entertainment, support, and access to a set of content that’s otherwise very hard to do.
- durron 7y agoThere's a nice writeup about how the WoW team went about re-creating a 10-year-old version of their game with modern security and toolchains https://worldofwarcraft.com/en-us/news/21881587/dev-watercooler-world-of-warcraft-classic https://worldofwarcraft.com/en-us/news/21881587/dev-watercoo...
- namelosw 7y agoI wonder how long Blizzard can still stay in the game. It seems they 're only repeating themselves now. EA is boring but they keep doing their job, as for Blizzard they seem to be fully stopped creating things. Recently they are only remaking old games StarCraft, WarCraft, World of Warcraft. Basically, the remake doesn't touch the functionality. They seem only want to juice money from their current market. For more 'real' new games from Blizzard like Overwatch is Okayish, and Heroes of Storms (I can't even be sure about the name) are bad. Anyway, I think I would play Classic for a while, but I guess it wouldn't be long. Although It was and still is the best game I ever played, without constant releases, it just won't persist - World of Warcraft doesn't mean to be modeled as a game with infinite replay value without new releases. And there won't be new releases because would be branching the game.
- aeonflux 7y agoI doubt branching would stop them from releasing new content for Classic WOW, if only people would be interested in playing that and paying for the game. I am sure they won't do full blown expansion for Classic, but new content within lvl 60 cap does actually make sense. It's also possible, that at some point, when people get bored with this content they can bump the tier to TBC (1st expansion). They could probably also keep all of those running at the same time, and people could choose which tier they wan't to stop them. It all comes down to people voting with their wallets I guess.
- abledon 7y agoits Activision wearing blizzard's dead skin. Most blizzard "minds" have left for other pastures.
- kyrra 7y agoFor those interested, they at least have a medium size write-up how they created this technically: https://worldofwarcraft.com/en-us/news/22646759/restoring-history-creating-wow-classic-panel-recap https://worldofwarcraft.com/en-us/news/22646759/restoring-hi... Here is a live blog of the Blizzcon talk: https://www.wowhead.com/news=288407/blizzcon-2018-restoring-history-creating-wow-classic-panel https://www.wowhead.com/news=288407/blizzcon-2018-restoring-... My take is one of the original programmers for WoW still at work's at Blizzard and helped great deal with this effort. They were also able to go back in their source Control and pull the code from back then and they've been different current code to previous code in various places to see how behaviour has changed. And then Ford porting old behavior onto a existing client.
- falcolas 7y agoThere will always be an audience for a MMO that walks the fine line between too punishing, and not punishing enough. It is, however, a niche genre, and the feeling that many are hoping to recapture with the release of classic will not exist anymore. The game is, for the serious raiders, too simple. For the casual crowd, it’s going to be slow and comparatively unrewarding. The nostalgia hit for people who have played it before will wear off fairly quickly, leaving only those for whom classic WoW hits their sweet spot. At least for a year or two. What will happen once those niche players hit max level and run out of content to do?
- bocklund 7y agoMake new content à la Old School RuneScape?
- falcolas 7y agoThey did. They made enough content that it’s currently at “Modern WoW”. All the changes were incremental. So, do they just re-release the same content again (and where do they stop)? Any attempt to release new “old school” content would be immediately compared to the original expansions (considered some of the best expansions of the game), and most likely not welcomed by the community.
- vanterdon 7y agoEh, that's not what he's asking for. Runescape 3 has been on its own development path since 2007. In 2013 they released OSRS, which has its own development path that sticks to the old design philosophy rather than the one that they took in Runescape 3 following the evolution of combat update. Content in Modern WoW has an entirely different design philosophy than Vanilla. If they added to Classic, say 6 months to a year after Phase 6/Naxxramas has been released, that new content could stick to the Vanilla design philosophy and be totally warranted. They could even implement horizontal progression paths that don't invalidate Naxxramas as a source of powerful gear. If necessary, they could also leave up a museum server up for certain players who just want to relive 1.13 over and over again.
- Waterluvian 7y agoEverything I absolutely loved about WoW is inaccessible to me 15 years later now that I have kids and a job. I'm really curious to learn about the sustained user count of those who never played classic.
- danesparza 7y agoYou really just need to either: a.) Schedule your time better (timebox, baby) b.) Or get the kids and wife involved c.) Or stop whining about it.
- bart_spoon 7y agoYour comment is completely out of touch. a) "Scheduling a baby" or children in general isn't a thing. They are full time commitments. Which is the entire point of the original comment. To say nothing of the fact that MMOs like WoW are extremely time demanding games. Its pretty hard to play WoW casually, for small amounts of time, and actually get enjoyment out of it. Which again, is the point of the original comment. b) Possible, but unlikely. MMOs are pretty niche, and again, giant time commitments. Its unlikely his entire family will be into the idea of all grinding away together online. But sure, its a possibility. c) At no point was the comment doing anything resembling whining. It was simply pointing out that much of the fanbase that would potentially be enticed to come back to the game by WoW Classic has aged into a stage of life where it will be hard if not impossible to enjoy it the same way they did previously. Its simply an observation, and a good one at that.
- danesparza 7y agoFor the record: I'm a husband and father of two college age daughters. My daughters game casually. I think you misunderstood the 'timebox baby' comment. I was simply suggesting timeboxing the gaming time. And clearly communicating that with the wife (at the very least). I wasn't suggesting timeboxing baby / children / family time. To my ear, the statement 'Everything I absolutely loved about WoW is inaccessible to me 15 years later now that I have kids and a job.' sounds like whining: No indication of any failed effort -- just lamenting.
- holtalanm 7y agoeh. i'm excited for it. a few of my friends are, as well. then again, we must be gluttons for punishment, because we played on nostalrius for a while, too.
- mess110 7y agoY'all need to liven up a bit, try to be a bit more positive. WoW is a landmark in the gaming world and we now have the chance to replay it. Maybe try a RP server. I for one am excited to play it, even though I don't have that much time to dedicate to this. For the horde!
- toxican 7y agoRP servers are a blast. Even if you don't RP, the RP community makes for a much friendlier and livelier server than non-RP ones do, imo. But do try RP! It's a lot of fun and very challenging at times.
- meerita 7y agoThe only game that made me play all day long and only do casual toilet stops.
- Bluecobra 7y agoWorld of Warcraft 2: The Search for More Money
- tylerjd 7y agoTo be fair, it comes with your World of Warcraft retail subscription, and you don't have to purchase the original game again nor the latest retail expansion (Battle for Azeroth) to play it.
- jplayer01 7y ago> To be fair, it comes with your World of Warcraft retail subscription, and you don't have to purchase the original game again nor the latest retail expansion (Battle for Azeroth) to play it. Seems to me like Classic is aimed at players who aren't currently subscribed, who aren't served by the current modern WoW. You know, different demographics and stuff. I know I'm not subscribed, but I'm considering resubbing just for Classic, and I've seen plenty of people in the same position.
- carwyn 7y agoI really wish I could find a game that captures the 5-person PvE experience that was early WoW classic without it turning into a grindfest or a raidfest. You don't even need the loot or the crafting elements. It was the beauty of the tanking, healing, crowd-control and strategy. I've not really found anything that captures this out there (suggestions very welcome!). Many suggest games like Diablo but it tends to play more as a scaled single player game than a genuine balanced composition group game (i.e. if you're not hearing/feeling "Need healer/dps/tank"! it's not what I mean). MOBAs brought this for PvP but there are many out there that simply like good ol' PvE co-op with character and strategy.
- jplayer01 7y agoI'm sorely disappointed by modern games throwing out class roles. Even WoW got rid of support roles and only left healers. And then there are games where I can't play a healer at all, which simply annoys me - I'm just bored out of my mind if all I can do is shoot at people or be DD. The Division 2 was the latest massive disappointment. Where the first game let you spec into being a tank or a healer, which was incredibly awesome for the setting, the only real meta in TD2 is damage, damage, damage.
- skinnymuch 7y agoIs that really the new trend? That’s sad. Support and healers being separate was cool. And then tank and varied attacking classes (direct and mage-like). Sorry I don’t remember terminology that well. But this could also just be nostalgia talking. And I didn’t enjoy rogue type of classes ever.
- PeterStuer 7y agoDon't underestimate how the 'meta' of a game can change even if the game itself would be static. A gaming community evolves, learns, adapts and discovers. The game's fans have been playing competitively on private servers that preserved/recreated the pre-expansion releases all this time. Stepping into 5-person PvE in this Classic release might be a very different from how it was 15 years ago, even though the game mechanics itself were meticulously designed to be just like the original.
- jefozabuss 7y agoI think the magic is mostly that everyone can start fresh again without the added clutter from the many expansions and without a lot of things handed on a silver platter for the user, also since the leveling process is slower the user might feel more accomplished when they hit the end game. I wonder if adding a diablo like ladder type system where everyone starts fresh periodically (see Path of Exile leagues) make game a lot more addictive.
- cozuya 7y agoTo repeat what many have said I'm not sure why this is so popular or highly anticipated. I played WoW vanilla heavily 15 years ago, was bleeding edge, had the legendary hammer from ragnaros, and then.. you know.. grew up. Got burnt out and quit shortly after the 1st expansion, got a career, got married, etc. Why would I go back to that mess? What's the appeal of 5+ hour raids every night in 2019? For content thoroughly covered 15 years ago. "Nostalgia" is no where near enough for me and I would expect that I am the primary demo for this product. Maybe if they gave me my hammer back..