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He doesn't have a cadre of artists. They might not be working concurrently in the same game. He specifically says multiple times that they come and go, life hap
by gtirloni 7y ago
He doesn't have a cadre of artists. They might not be working concurrently in the same game. He specifically says multiple times that they come and go, life happens.
I guess there's an argument to be made that he could focus on better and better specifications for those artists so, over time, the style stays consistent. But I dont know anything about that. Seems doable?
- gmueckl 7y agoYou can absolutely write specifications for art. And I would consider a pretty technical checklist for quality control that is agreed on in advance (lighting from predetermined direction, adjerence to color palette for corresponding scenery, shadows consistent, required silhouettes recognizable etc.). I remember an old style guide written by MS for Windows XP that outlined in great detail how icons in the default theme style meed achieve their look. It gave technical details like the exact location of the vanishing point for perspectively drawn icons. So coming up with an art style specification should be doable once the style has been developed.