3 ms·
> It's basically a duopoly. Games are generally the only apps users are willing to pay for, and the games market is not only Apple and Google but also Nintendo
by votepaunchy 7y ago
> It's basically a duopoly.
Games are generally the only apps users are willing to pay for, and the games market is not only Apple and Google but also Nintendo and Sony and Microsoft (XBox). All five of those markets are closed to 3rd party stores.
Netflix and Hulu and Disney+ and HBO Go and all the video apps are also closed to 3rd parties.
- AnthonyMouse 7y ago> Games are generally the only apps users are willing to pay for, and the games market is not only Apple and Google but also Nintendo and Sony and Microsoft (XBox). All five of those markets are closed to 3rd party stores. It should be obvious why console games are a different market from mobile games, but it's no different within console games. I always find it strange that people consistently point to that as something different even though the whole point is that it's basically the same, and they shouldn't get away with it either. The best argument that there's a difference is that a lot of customers have both a PlayStation and Xbox so neither of them has a monopoly on those customers, especially if you count PC gaming as the same market (which is a lot more plausible than lumping mobile gaming in there). But then that's a relevant distinction from mobile apps, because the percentage of people who carry both an iPhone and an Android phone rounds to zero. > Netflix and Hulu and Disney+ and HBO Go and all the video apps are also closed to 3rd parties. That's the same thing again. Most people have more than one video service (e.g. both Netflix and HBO), so neither of them has a lock on those customers. And substantially everyone also uses YouTube or another free video distribution service (cf. no F-Droid/homebrew on iOS).