3 ms·
> I wouldn’t call it very realistic. The aero modeling is quite hacks/primitive and even the gravity is rather simplify... afaict they only calculate to the dom
by wolfgke 7y ago
> I wouldn’t call it very realistic. The aero modeling is quite hacks/primitive and even the gravity is rather simplify... afaict they only calculate to the dominant object in the sphere of influence so you don’t get Lagrange points, for instance.
Perhaps this will change with KSP 2?