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I was a huge fan of KSP, bought into it back in like ~.8/.9 days before there was anything to actually do, and I loved it. Talked tons of people into playing it
by AcerbicZero 7y ago
I was a huge fan of KSP, bought into it back in like ~.8/.9 days before there was anything to actually do, and I loved it. Talked tons of people into playing it and I got a lot of joy out of it. I didn't like the way Squad did things, and the bigger they got the worse things seemed to get, but they still ended up producing a solid, relatively stable game, which made space "fun" in a way not many games could.
Squad threw away the majority of the good will they originally generated (mostly by treating their community, and especially their modders, like crap) but the core concept of KSP is solid enough that even with their questionable behavior it still managed to thrive. I wont be backing this early on, but perhaps when it gets closer to release it'll be easier to judge what kind of product they're going to end up with.
- philipov 7y agoIt looks like Squad threw away more than just good will, because they're not developing this. Some studio named Star Theory Games is listed as the developer for this on Steam. Does anyone have any more color on them?
- tomatotomato37 7y agoThe only concrete thing I could find on their website claims they were a big part of "Monday Night Combat", though the wikipedia for that credits it to Uber Entertainment. Their facebook is equally empty, with the only non-KSP post being that of a mildly nervous chihuahua. It seems they are a spinoff of Uber Entertainment best as I can tell. As for the quality of Uber Entertainment, their later works tended to be unsuccessful, though they seemed to have some luck with VR.
- perseusmandate 7y agoFor what it's worth Monday Night Combat was an excellent game
- mr_notorious 7y agoPer the official press release, Star Theory was formerly known as Uber Entertainment.
- AcerbicZero 7y agoGood point. I found this - https://www.pcgamer.com/the-future-of-kerbal-space-program-under-take-twos-ownership/ https://www.pcgamer.com/the-future-of-kerbal-space-program-u... which provided a little more context, but I'm at work and can't really dig into the background or current state of Squad. My hope is that whatever team builds KSP2 does it with some level passion and care, like the first few years of KSP1 had, and perhaps without repeating the same mistakes KSP1 suffered from.
- Aperocky 7y agoIf there's something I'll get behind more than a KSP 2.0, it would be a community driven open sourced KSP. I can even withstand more bug than 0.13 and learn C# just to create mod.