4 ms·
Dungeon Master Skills You Can Bring to Work #2 – Deliberation
- PaulHoule 7y agoReading this series reminds me why I don't DM D&D but I do DM Toon, Paranoia and Call of Cthulhu. In those games if the behavior of players gets out of hand you can use the environment to put them in their place without them feeling that you've wrecked the character that they've invested so much emotionally in. Also I hate all the crazy dice in D&D and much prefer games that have a limited set of dice. It is not fun searching for the third d4 that slid behind the couch. When I "improv" Paranoia often the characters never make it to the briefing room but they still have fun.