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Which begs the question, would you publish on the Mac app Store? I agree with what you are saying about the traditional bricks and mortar approach being an exe
by Stormbringer 16y ago
Which begs the question, would you publish on the Mac app Store?
I agree with what you are saying about the traditional bricks and mortar approach being an exercise in rogering the developer. Which was why when the iTunes App Store opened up I thought it was a huge deal that they were only taking a 30% cut, and yet were doing all this other stuff effectively for free: hosting, payments processing.
But - if you already have all that set up and in place, is it still attractive to you? If only for 'marketing' purposes? E.g. to say that you're on there, to be searchable etc.
NB: I realise that the walled garden is very restrictive, so your particular apps might not apply, ignoring that, is there any aspect of the deal that appeals to you?
- mkramlich 16y agoI am considering making distributions for the Mac App Store, yes. But I've had higher priority things on my plate in recent months. But yes, it could be a net win, or at least an additional channel. The biggest potential net win, in my mind, is that even if my net take home pay per unit is about the same for a Mac App Store sold unit, if it gets exposed to a larger number of eyeballs, the overal revenue stream should be higher. And may be a different, non-overlapping demographic as well. So yes, I am considering it and if it looks like a net win I'l do it. I haven't studied their packaging/platform requirements yet, however. Some of my apps may have technical or content qualities which are disallowed or at least problematic due to their requirements/policies.