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Very hard to see ARM advantage on mid/high end desktops. Where Intel is with Sandy Bridge - it will be a long time before ARM reaches that performance. And the
by blinkingled 16y ago
Very hard to see ARM advantage on mid/high end desktops. Where Intel is with Sandy Bridge - it will be a long time before ARM reaches that performance.
And then low cost, lower performance desktops - why would anyone make one when laptops are more convenient?
I fail to see the point of ARM on "desktop" - Server yes (power consumption), Laptops yes (battery life, form factor) - but desktop?
- faragon 16y agoIt's about the cost: 2GB RAM, 2-core 2GHz ARM CPU, GPU, 160GB hard disk, for just 100 US$. Add another 100 US$ for a case, keyboard, mouse and a cheap monitor... the whole desktop computer for just 200 US$ (!)
- blinkingled 16y agoObviously. But people need performance on the desktop. With cheap AMD / Intel QC CPUs do you think ARM will offer better performance at significantly lower cost than AMD/Intel? I doubt it. And just cost is not going to play well in the desktop market. EDIT : At that configuration, without a monitor, when desktop sales are all time low compared to laptops in the PC market - why wouldn't one just buy a AMD Fusion Netbook?
- faragon 16y agoWe'll see. Not everyone lives in a rich country.
- pygy_ 16y agoDesktop performance, most of the time, isn't CPU-bound. HDD speed is the usual suspect. These NVidia chips will most likely ship with custom circuitry to accelerate the few CPU hungry operations performed at the desktop (video codecs and 3D gfx). Keep in mind that at that point, at least 8 cores per chip will probably be the norm. Single core performance will not be that important. Edit: of course, add CUDA to the mix regarding computationally heavy tasks without dedicated acceleration.
- leoc 16y agoBut surely Intel's performance lead is basically a matter of process, not architecture. Presumably nVidia is going to strive very hard to narrow the process gap - and if it doesn't succeed at that, it's not as if an x86 arch would have saved it.
- blinkingled 16y agoNvidia may well narrow the low end x86 and high end ARM performance gap but at that point for a desktop they would have same/similar performance of x86 at may be a lower cost but at the huge disadvantage of lack of compatibility - apps and peripherals likewise. EDIT: http://arstechnica.com/gadgets/news/2011/01/nvidias-project-denver-cpu-puts-the-nail-in-wintels-coffin.ars http://arstechnica.com/gadgets/news/2011/01/nvidias-project-... says this isn't about the desktop as much as it is about servers and workstations. Makes much more sense. John Stokes rightly points out - "this is a very tall order, and a lot of things could go wrong here. Right now, the GPU execution part is the only one where confidence is warranted based on a track record. With the system integration stuff and CPU part, NVIDIA is in uncharted territory. "
- leoc 16y agoSure. On the one hand the mid-to-high end desktop isn't the be-all and end-all of high-end chipmaker revenues anymore. And on the other hand a mid-to-high end Windows ARM desktop might be usable with some combination of native Windows and Office, an increasing supply of new ARM-native Windows binaries from ISVs (the Internet should help by making distribution much easier), Web apps running in ARM-native Web browsers, and butt-slow emulation for old but indispensable x86 binaries. It seems to me that the biggest issue could turn out to be PC games. Presumably nVidia either has to get the big games studios to issue ARM ports of their next and recent games, or it has to go on being successful at selling standalone GPUs for gamers' x86 PCs, or it has to give up on its gaming constituency for a time at least. I presume that since most PC games are now written to port to PowerPC and/or Cell, doing an ARM port isn't the adventure it might once have been?
- blinkingled 16y ago