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Getting a decent frame buffer in those days was a significant challenge, though. It was like "Hey, the University of Qwghlm just got a 512x512x24 display, let's
by kabdib 7y ago
Getting a decent frame buffer in those days was a significant challenge, though. It was like "Hey, the University of Qwghlm just got a 512x512x24 display, let's go apply to grad school there!"
About 20 years ago I was helping a guy design a vector unit for a new CPU. As I was writing the simulations, I began to appreciate Cray's 70s era designs, and the stuff that we manage to stuff into a few square millimeters of silicon these days. The future is here.
- groundlogic 7y agoAh.. I can imagine all kinds of weird bottlenecks making it hard to deliver a high-res bitmap at a reasonable framerate, or at all, to a screen back then. Anyway, if you end up reading this: I really enjoyed so many of your dadhacker posts, years ago. Thanks.