2 ms·
I think if you're striving for that, then a bit of complexity is warranted. Not everything has to be simple, and async is hard to do correctly without the corr
by dnautics 7y ago
I think if you're striving for that, then a bit of complexity is warranted. Not everything has to be simple, and async is hard to do correctly without the correct abstractions. Honestly, though I was hoping Rust would go with the Actix way of doing things, but that's fine. You don't have to use Rust's async.