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Well, thats a hard sell for Rust because it specifically advertises itself as a C++ replacement which means no overhead or runtime.
by nemothekid 7y ago
Well, thats a hard sell for Rust because it specifically advertises itself as a C++ replacement which means no overhead or runtime.
- dnautics 7y agoI think if you're striving for that, then a bit of complexity is warranted. Not everything has to be simple, and async is hard to do correctly without the correct abstractions. Honestly, though I was hoping Rust would go with the Actix way of doing things, but that's fine. You don't have to use Rust's async.