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I love the stuff Steven Wittens' puts up on his site. 'The Pixel Factory' - http://acko.net/files/gltalks/pixelfactory/online.html http://acko.net/files/gltalks
by inflatableDodo 7y ago
I love the stuff Steven Wittens' puts up on his site. 'The Pixel Factory' - http://acko.net/files/gltalks/pixelfactory/online.html http://acko.net/files/gltalks/pixelfactory/online.html and 'How to Fold a Julia Fractal' - https://acko.net/blog/how-to-fold-a-julia-fractal/ https://acko.net/blog/how-to-fold-a-julia-fractal/ are superb.
I might be reading through this a few times. Am currently learning Haskell and open GL programming and I'd be interested to work out what the equivalent of React.render() would be in Haskell.
- Ericson2314 7y agohttps://github.com/reflex-frp/reflex https://github.com/reflex-frp/reflex start from there. We've been thinking about incremental programming very hard for very long. https://github.com/deepfire/reflex-glfw https://github.com/deepfire/reflex-glfw uses this for example, but I haven't personally tried it.
- inflatableDodo 7y agoThanks loads for that. Sorry to bug you further, you say 'we', what's your connection to the Haskell community and what do you think are good general resources? Am right at the beginning with it, more or less. Currently working through Hal Daume's 'Yet Another Haskell Tutorial'.
- Ericson2314 7y agoThe "we" is I work at the company founded by the creator of reflex. I have no idea what is a good Beginning Haskell resource, honestly. I don't really remember but I think I mainly googled random bits of information on an as-needed / as-curious basis. Most people use reflex for writing web frontends, and for that we have the very "batteries included" https://github.com/obsidiansystems/obelisk/ https://github.com/obsidiansystems/obelisk/ . If you want to dive into a well-blazed trail, I recommend that.
- inflatableDodo 7y ago>I think I mainly googled random bits of information on an as-needed / as-curious basis. Glad to hear that I am following in the footsteps of the professionals then ;) >Most people use reflex for writing web frontends I am building a graphing engine thingy in openGL based on grammar parsing, category theory and arcade game design. Have done some early development in javascript and webgl, but have jumped sideways to haskell as it seems like a much better fit for the project.