3 ms·
Good point! I'm coming to this in the context of interactive maps, where pretty much all data is tiled. So we can use tiles for loading the terrain mesh & adjus
by mourner 7y ago
Good point! I'm coming to this in the context of interactive maps, where pretty much all data is tiled. So we can use tiles for loading the terrain mesh & adjusting level of detail too while avoiding frequent GPU memory updates. But I'm a newbie in 3D rendering, so this is more of an exploratory/learning work than something to use in production — I've heard a lot about geometry clipmaps and would love to explore them too!