5 ms·
Interesting how constrained the view frustum is, with the top down view. I wonder how many voxels the rendering engine can handle.
by sbierwagen 16y ago
Interesting how constrained the view frustum is, with the top down view. I wonder how many voxels the rendering engine can handle.
- sambeau 16y ago3,145,728 "Yes, actually there aren't so many voxels to take care of. It depends on the world size of course, but at 256x256x48, that's similar to managing a 3k x 1k 2d map in the same way." http://www.lexaloffle.com/bbs/?tid=201 http://www.lexaloffle.com/bbs/?tid=201
- sambeau 16y agoor… 1,048,576 as on the same page he also says: "Everything in the game is displayed in a virtual 128x128x64 voxel display, including the menus and player inventory"
- rmc 16y agoA constrained view frustrum might be a deliberate game choice.