4 ms·
Uncompressed audio is apparently a huge portion of the storage footprint of modern games.
by knd775 7y ago
Uncompressed audio is apparently a huge portion of the storage footprint of modern games.
- ascagnel_ 7y agoUncompressed, multi-language audio so publishers can ship one disc in all regions. Microsoft supports per-region download slices, but I don't think many publishers take advantage of that because Sony and Nintendo don't support it.
- kristofferR 7y agoMicrosofts own Gears of War 4 is 133GB.