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That's a good point, but it's also a hen and egg problem. If the platform isn't that widespread you might be hesitant to support it. (assuming it's not actually
by iforgotpassword 7y ago
That's a good point, but it's also a hen and egg problem. If the platform isn't that widespread you might be hesitant to support it. (assuming it's not actually super easy to port over Android apps as suggested).
While Windows phone definitely was a very different platform from both IOS and Android, it was still amazing how shoddy some major players' apps ran on it. Stability, performance and features were often lacking. The tools, documentation and lack of sample code was definitely to blame, but even then you still need to learn a new platform.