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I think this article justifies 'simpler' as more than just "characters to write". Rust is a fairly different language in that it isn't GC'd, and the async/await
by staticassertion 7y ago
I think this article justifies 'simpler' as more than just "characters to write". Rust is a fairly different language in that it isn't GC'd, and the async/await sugar really alleviates a lot of pain around that (among other things).
As for calling async from sync, I imagine you just create a runtime and block on it.