3 ms·
I feel there was a ”PC gaming winter” roughly 2005–2012. In that period it seems most commercial PC games were sloppy console ports, lacking the depth and story
by Sharlin 7y ago
I feel there was a ”PC gaming winter” roughly 2005–2012. In that period it seems most commercial PC games were sloppy console ports, lacking the depth and storytelling finesse developed in the previous decade. Games were also severely technically handicapped by the limitations of contemporaneous consoles.
Crowdfunding made possible projects like Pillars of Eternity and Wasteland 2, starting a renaissance of sorts in game design and a reinvigorated respect for the PC as a gaming platform.
- billfruit 7y agoAnd possibly the rise and mass adoption of Steam also had a major role in the rejuvenation of PC games.