4 ms·
> it's especially bad in roguelikes, where luring enemies to doors is a common tactic. Ah ha yes my thoughts exactly while I read the article. I'm not throwin
by dmoy 7y ago
> it's especially bad in roguelikes, where luring enemies to doors is a common tactic.
Ah ha yes my thoughts exactly while I read the article. I'm not throwing away an hour of procedurally generated airplane time-wasting fun by walking all the way into that room, doorway is just fine for me.
The other thought I had was that old America's Army game. When actually played "correctly" it was extremely slow paced and "boring". It wasn't usually doorways (honestly doorways were more exciting because you actually had some suspense about the doors &corners hiding aspect). Rather it was just hiding in bushes and waiting to move until someone far back told you where the sniper(s) was looking and if it was safe to bolt to the next bush. For like 20 minutes, which was an eon considering if you died at the beginning of the round you had nothing to do, and e.g. CS rounds were like 2 minutes.
- mcguire 7y agoWelcome to modern (i.e. post-WW1) infantry tactics.
- hinkley 7y agoI didn't read it but I saw an article the other day about an army sniper getting a medal for spending 3 days crawling across a field to get a shot at a high value military target and then another 3 days crawling back out. Nobody would play that game. (also when did he poop?)
- thaumasiotes 7y ago> (also when did he poop?) Probably before heading out and then once or twice during the week he was out there. It's not a big problem. The more urgent question is, how did he get water?
- ethbro 7y agoCamelbak?
- jimktrains2 7y agoI don't know specifically, but before (days?) launch astronauts will eat a "low residue" diet that decrease bowel movements. I'd imagine in such a case as you described, a similar strategy c/would be employed.
- dwd 7y agoThe Onion did an amusing parody a few years back. https://www.youtube.com/watch?v=yuTkgi7scKo https://www.youtube.com/watch?v=yuTkgi7scKo