2 ms·
> how about designing the room and having your friends bash their heads against the wall. I think you underestimate the skill and time it requires to make enga
by ninth_ant 7y ago
> how about designing the room and having your friends bash their heads against the wall.
I think you underestimate the skill and time it requires to make engaging puzzles.
The big chains will solve the repeatability issue by swapping puzzles around their world locations. I assume they are doing this already.