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Declarative layouting is in fashion, which works well with scene graphs. GUI frameworks have usually been tied to inheritance-based object oriented systems.
by iso-8859-1 7y ago
Declarative layouting is in fashion, which works well with scene graphs.
GUI frameworks have usually been tied to inheritance-based object oriented systems.
- pjmlp 7y agoIt is fashion because on modern GPUs is easier to optimise what actually needs to be done, and combine passes as well. During the early days of GUI development, immediate mode won because scene graphs are more demanding in regards to memory consumption, and graphic chips were quite limited anyway.