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I've worked on two products with touchscreen UIs now and I can safely say this is exactly how I want to do things. Have a tight core engine but with a flexible
by jschwartzi 7y ago
I've worked on two products with touchscreen UIs now and I can safely say this is exactly how I want to do things. Have a tight core engine but with a flexible declarative language that I can get imperative with. And make it easy for me to declare connections between the model and the view without specifying data types. And give me a way to work with a statically typed language when that's beneficial.
QML is way faster to develop in than C++. And it hides a lot of signal/slot boilerplate that doesn't matter. And I can still write C++ classes that interface with QML when I want.