3 ms·
Also hardware/horsepower. MMO's work at a scale different than 2, 4 or even 8 player games do. Often its not possible, practical or more prone to issues to try
by uhhhhhhh 7y ago
Also hardware/horsepower. MMO's work at a scale different than 2, 4 or even 8 player games do. Often its not possible, practical or more prone to issues to try and have a client only model for some games.
Eve Online is a good example of this.