3 ms·
This is basically a fresnel lens on steroids. Its basically taking a fresnel lens and bump mapping the depth buffer using a dithering shader. Ingenius! Likely t
by goldenkey 7y ago
This is basically a fresnel lens on steroids. Its basically taking a fresnel lens and bump mapping the depth buffer using a dithering shader. Ingenius! Likely to not be able to surpass 50% light though since that are fresnel lens limits as well, could be a mathematical law.