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I've struggled with Blender so much that I do all my modelling with Unity's Probuilder[0] which I can get away with because I've got a low poly game. Super conv
by cameronbrown 7y ago
I've struggled with Blender so much that I do all my modelling with Unity's Probuilder[0] which I can get away with because I've got a low poly game. Super convenient.
[0]https://unity3d.com/unity/features/worldbuilding/probuilder https://unity3d.com/unity/features/worldbuilding/probuilder
- klodolph 7y agoProbuilder is actually at the top of my list of tools to try out other than Blender, since it seems to be specialized to create models with the level of complexity that I feel confident delivering. Thanks for the recommendation. That said, I'm often working with an engine other than Unity, so I'm not sure how much Probuilder is an option.
- mrguyorama 7y agoWow that reminds me of oldschool google sketchup. Too bad that's not a great tool anymore
- cameronbrown 7y agoYep. That's exactly what it feels like to use.